When my twin nieces were little they never wanted to play board games "the winning way" - so we always improvised the rules of the games so that the goal wasn't to have a winner. They just wanted to have fun and play together, they weren't interested in making it a competition. I get it.
And so do the smart folks who developed cooperative board games many moons ago. An entire category of games that don't even have a "winning way!" We're excited to now carry "Peaceable Kingdom" cooperative board games. They inspire cooperation and cultivate kindness - because kids who play well together play well in the world. Teamwork makes the dream work, right?